Mass Effect 2 Controller Layout
Mass Effect 2 shipped with all the original XBOX controller interfaces but was missing some power/weapon wheel resources. This mod re-adds these textures, switches the config over to use the xbox interfaces, forces chunks of code to go down a 'console' path and changes the tutorial messages to controller buttons.
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Mod name | Notes |
---|---|
Remove Shared Cooldowns compatiblity patch for No MiniGames and ME2Controller | You need to install this mod before its patch. |
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Laptop not waking up from sleep. Apr 19, 2019 - Sometimes your computer will not wake up from sleep mode simply because your keyboard or mouse has been prevented from doing so. Laptop goes into sleep mode HP Envy 17. When I attempt to wake it up, the lock screen does not appear. I've removed password from waking. A wake-up problem arises when you put the laptop to sleep (in Stand By mode) or hibernate it. When you attempt to rouse. If not, skip to checking the display.
Mass Effect 2 Me2controller
Name |
---|
ME2Controller 1-2-0 Mega |
ME2Controller 1-5-0 Mega |
ME2Controller 1-6-0 Mega |
ME2Controller 1-6-1 Mega |
ME2Controller 1-7-0 Mega |
ME2Controller 1-7-1 Mega |
ME2Controller 1-7-2 Mega |
Mega 1-4-0 |
Version 1.7.2
- - Remove 30 save limit.
- Tweak powerwheel/quick power timing as suggested by Darksheep0
- Replace certain characters in the tlk files that don't render for some users. As suggested by dontforgetp.
- Adding Polish localisation
- Adding Korean startup_int.pcc file.
- - Remove 30 save limit.
Version 1.7.1
- - Forcefeedback (controller vibrations) is no longer always enabled. It is now switched on/off through the menu option.
- Removing a 25% accuracy reduction that was hardcoded in for mouse/keyboard players.
- - Forcefeedback (controller vibrations) is no longer always enabled. It is now switched on/off through the menu option.
Version 1.7.0
- - Adds Italian localisation (thanks to pexpe85)
- Allows editing of character code during character creation (Requires keyboard).
- Allows copy/paste of character code during character creation.
- - Adds Italian localisation (thanks to pexpe85)
Version 1.6.1
- - Restores the intro text at the start of a new game. The lack of intro text was a causing a music sync issue.
Version 1.6.0
- - Moves ErikJS's binkw32 files to a DLCFix directory. Most users don't need and this seems to cause an error with
some installs
- Adds missing textures to the HUD. This restores the Power/Weaspon Wheel selection arrow as well as the window
boarder around the power/weapon info.
- - Moves ErikJS's binkw32 files to a DLCFix directory. Most users don't need and this seems to cause an error with
Version 1.5.0
- 1.5.0 Release Notes (by Dybuk)
- Changes Overlord DLC to controller tutorials
- Changes Shadowbroker DLC to controller tutorials
- Enables the Unreal console
- Enables the property editor
- 1.5.0 Release Notes (by Dybuk)
Version
- 1.4.0 Release Notes (by Dybuk)
- Adds ErikJS's binkw32 files to avoid DLC warnings
- Adds German localisation (thanks to FreakyFerrox)
1.3.0 Release Notes (by Dybuk)
- Switches the player controller sensitivity to the xbox defaults
- Reduces the planet scanning controller sensitivity by 75%
- Corrects the tutorial messages during the hammerhead missions
- Corrects the main menu so the Cerberus Network displays controller icons
1.2.0 Release Notes (by Dybuk)
- Removes the need to map powers to the Y button using the Gibbed Save Editor
- Localised to French (Thanks to Lynma)
- Fixes the 'Press F to place the momument' tutorial message
- Removes the 1.75 recoil multiplyer added to keyboard and mouse users to be more consistent with the xbox360
- Increases movement/gui/galaxy map deadzone
- Fixes D-Pad double action during mini-games (Thanks to HotSaucerman)
1.1.0 Release Notes
- Enabled force feedback
1.0.0 Release Notes
- Implemented Xbox Power Wheel
- Implemented Xbox pause screen
- Fixed Character Creation - no longer hangs on 'enter name'
- English tutorials/hints changed to Xbox format
- 1.4.0 Release Notes (by Dybuk)