Custom Race Mod Skyrim

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Custom Race Mod Skyrim Average ratng: 6,0/10 439 reviews
I'm truly at my wit's end here.
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First, I downloaded the Lunari race mod: http://skyrim.nexusmods.com/mods/21602
I wanted to make my own custom follower from this mod, thus I scoured the internet for a few tutorials that sadly didn't work for me.

There are two guides on how to set up these mods for Skyrim, https://allthefallen.ninja/index.php?/topic/37-beginners-guide-to-modding-skyrim/.


First, this one: http://j-u-i-c-e.hub..into-a-Follower
It details how to make a custom follower using the 'SPF' command ingame to export a character's face, then import it into the CK as a new npc. Everything went well up until the end. I had some problems with the hair, but was able to fix it within the CK itself. I'm also using Extended Slider Colors mod so I can make my custom follower have silvery-bluish skin and white hair. I'll immediately state that the problem is NOT with Extended Slider Colors. Even without using it, the mod failed. But anyway..
Made my follower, placed her in The Bannered Mare (Whiterun's tavern), saved, closed the CK, hopped on Skyrim..only to find myself CTD'ing as soon as I try to open the door to the tavern. Tried it again..didn't work. Moved her to another cell..didn't work. Removed Extended Sliders (like I said earlier)..still didn't work.
I then tried using an existing mod that added a Lunari follower. Duplicated the follower and remade mine..tried to save and the CK just kept freezing up. Tried it multiple times and it would freeze as soon as I try to save the .espCustom
So then I scoured the internet a bit more, and found this: http://forums.nexusm..ost__p__5115660
I grabbed Skyrim NPC Editor. It seemed to work fine made sure the only mods that were activated were those that I needed for the face just as I was told (Basically: Skyrim.esm, Apachihair.esm, LunariRace.esp)
But when I tried to change the race to Lunari, I got an error.
'Unhandled exception has occurred in your application. If you click continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.
Object Reference not set to an instance of an object.'
If I press Continue, none of the changes I do show up on the NPC head I'm trying to edit. Basically stops working.
I've currently tried everything I can think of to get this to work, and so far I'm either CTD'ing or everything just simply doesn't work. This seems to be a big problem as well, since there's quite a few threads on multiple forums detailing this exact problem I'm having; only no one answers them.
I really hope someone answers this one. Thanks in advance..
Requirements

Nexus requirements

Mod nameNotes
RaceCompatibility for Skyrim and Dawnguard
Permissions and credits

Author's instructions

Java 3 billion devices meme. You may alter and improve this file without asking me for approval BUT you must give proper credit to the people whose work I've built on. Currently, this is TMPhoenix (creator of RaceCompatibility) and d_rail1602 (creator of Custom Races). They have kindly allowed their work to be used if due credit is given.

File credits

TMPhoenix (creator of RaceCompatibility) and d_rail1602 (creator of Custom Races)

Donation Points system

This mod is not opted-in to receive Donation Points

Skyrim Se Custom Race Mod

Changelogs

Skyrim Se Custom Races

  • Version 1.3Requiem

    • Added version for Requiem. Stats and regen are adjusted to match Behind The Curtain. Reach Natives have the Strong Stomach trait. Still undergoing playtesting; feedback welcome!
  • Version 1.3

    • Several fixes for the spirit sword of the Ash'abah. Banishment is now tied to restoration level, rather than a perk, for compatibility.
    • Changed the name of the Nibenese ability from Will of Reman to King of the Hill, because it made me laugh.
    • Corrected several races which had incorrect mesh or animation assignments. Safe to update current save files. Thanks to Skaters122 for the bug report!
  • Version 1.2

    • Added Wood Orc, Iron Orc, Colovian, Nibenese, Direnni, Wild Elf.
    • Changed Ash'abah Spirit Sword to align with Restoration.
    • Changed Skaal Trip to damage stamina instead of health.
  • Version 1.1

    • Change race descriptions so they can be read without specialized equipment.
    • Swapped out Shadowscale once-a-day invisibility for a custom invisibility spell which is available at low level, but brief.
    • Added a 25% Muffle effect to Shadowscales, activates only when sneaking.
    • Further differentiated Spirit Sword from the vanilla bound sword, both in form and function.
    • Edited race descriptions so they may be read without advanced magnification equipment.
    • Preliminary but invisible work on adding more subraces.
    • Removed wild edit to the description of Circle of Protection (oops).